Photogrammetry is the process of obtaining digital three-dimensional models of objects, features, or landscapes from a series of overlapping, focused, and well-exposed two-dimensional photographs. Photogrammetry is becoming standard practice for archaeological analysis, especially since a digital camera now features consistently in an archaeologist鈥檚 tool kit. An archaeological career, however, does not traditionally involve becoming an expert in photography.
Photogrammetry for Archaeological Objects: A Manual explains in simple, easy-to-follow steps all the essential elements of photography, how to design a controlled photography setup, how to shoot in an uncontrolled environment, and how to edit your images so you can develop your proficiency in photography and by extension, photogrammetry. This guide will provide you with a comprehensive introduction to the process of setting up your camera for photogrammetry shooting, the necessary camera positions required to completely capture your artefacts, and how to use these images captured to process and edit your photogrammetry models.
With the aid of 11 different case studies of a variety of archaeological objects, you can develop your understanding of how to approach different archaeological material for modelling purposes; what camera gear and shooting environment is the most suitable, and what camera angles are suitable to correctly capture your object.
Photogrammetry for Archaeological Objects is your go-to guide for building successful and usable 3D photogrammetry models of archaeological material that can be used for analysis, conservation, and educational purposes.
Madeline G.P. Robinson is an archaeologist at the University of Sydney. Madeline specialises in 3D photogrammetry modelling and has worked at several sites in Australia and overseas, above and underwater, since graduating from USYD with a Science and Arts degree and first-class honours. Over the past few years, Madeline has been working with the Chau Chak Wing Museum developing an online catalogue of 3D modelled objects and is currently undertaking her PhD at the University of Sydney.
- Chapter 1. Why Photogrammetry?
- Chapter 2. Know your camera
- Chapter 3. Equipment
- Chapter 4. Setting up to shoot
- Chapter 5. How to shoot
- Chapter 6. Image editing
- Chapter 7. Modelling in Metashape
- Chapter 8. Case studies
- Chapter 9. Common model issues
- Chapter 10. Photogrammetry software
- Chapter 11. Concluding thoughts
鈥淢adeline Robinson has written a must-read primer for any archaeologist wanting to learn photogrammetry 鈥 which really should be every archaeologist.鈥 鈥 Andrea Jalandoni, Griffith University
鈥Photogrammetry for Archaeological Objects contains rich detail and clearly documented examples that will be helpful for people who are new to photogrammetry as well as those with years of experience. Madeline Robinson has produced an invaluable resource for archaeologists, and many others, who want to develop high quality photogrammetric models of objects.鈥 鈥 Chris Hoffman, University of California, Berkeley
Size: 254 脳 178 mm
302 pages
1 bibliography, 1 index, 120 figures, and 2 tables
Copyright: © 2024
ISBN: 9781743329832
Publication: 01 Aug 2024
Series: Tom Austen Brown Studies in Australasian Archaeology